

The would-be O-class cruiser is armed with nine 12-inch (305 mm) guns housed in three turrets and a serving of 2x4 533 mm torpedo launchers, made to finish off those unfamiliar with the etiquette of keeping distance on the cold waves. Ägir, the Norse giant who rules the seas, finds his name stamped on the steel armor of an impressive German cruiser project. The new ships are available through crates that are sprinkled throughout the campaign and the new calendar (more on that later)! This time, however, you can also try your luck with random bundles: We'll tell you how this new way of acquiring items works in a dedicated article next week. Isolate your targets wherever possible and get out of dodge using your consumables if things get too hot. We expect these new ships to be very competitive in 1v1 destroyer situations, but their visibility will hinder their performance if there are too many watchful eyes. Finally, they are equipped with SAP shells in addition to HE ammunition, giving you an option to inflict reliable direct damage when required.

Additionally, the Exhaust Smoke Generator you know (and maybe love) from Italian cruisers is making its way into destroyers' arsenals. These destroyers have a special Engine Boost consumable that’s more powerful than it is for other nations but also doesn't work as long. It’s time to deliver a fresh line of ships for you to research so you can give our balance department some more numbers to crunch once you're done unleashing the beasts.
